!8 Update to 2.0.12
From: @vyloy Reviewed-by: @small_leek Signed-off-by: @small_leek
This commit is contained in:
commit
c91187128a
@ -1,23 +0,0 @@
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# HG changeset patch
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# User Sam Lantinga <slouken@libsdl.org>
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# Date 1564509600 25200
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# Node ID e7ba650a643ad88dd8545511a18af1c9dcdfa2da
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# Parent b810b78d32cc41a2384d0f14746ae889d443ffa7
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Fixed bug 4538 - validate image size when loading BMP files
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diff -r b810b78d32cc -r e7ba650a643a src/video/SDL_bmp.c
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--- a/src/video/SDL_bmp.c Thu Jul 25 08:05:13 2019 -0500
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+++ b/src/video/SDL_bmp.c Tue Jul 30 11:00:00 2019 -0700
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@@ -226,6 +226,11 @@
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SDL_RWseek(src, (biSize - headerSize), RW_SEEK_CUR);
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}
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}
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+ if (biWidth <= 0 || biHeight == 0) {
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+ SDL_SetError("BMP file with bad dimensions (%dx%d)", biWidth, biHeight);
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+ was_error = SDL_TRUE;
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+ goto done;
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+ }
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if (biHeight < 0) {
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topDown = SDL_TRUE;
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biHeight = -biHeight;
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BIN
SDL2-2.0.12.tar.gz
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BIN
SDL2-2.0.12.tar.gz
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Binary file not shown.
Binary file not shown.
15
SDL2-2.0.9-khrplatform.patch
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15
SDL2-2.0.9-khrplatform.patch
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@ -0,0 +1,15 @@
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diff -up SDL2-2.0.9/include/SDL_opengl_glext.h.khrplatform SDL2-2.0.9/include/SDL_opengl_glext.h
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--- SDL2-2.0.9/include/SDL_opengl_glext.h.khrplatform 2019-02-15 20:22:39.173773779 -0500
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+++ SDL2-2.0.9/include/SDL_opengl_glext.h 2019-02-15 20:22:58.176399330 -0500
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@@ -469,8 +469,9 @@ GLAPI void APIENTRY glBlendEquation (GLe
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typedef long GLsizeiptr;
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typedef long GLintptr;
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#else
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-typedef ptrdiff_t GLsizeiptr;
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-typedef ptrdiff_t GLintptr;
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+#include <KHR/khrplatform.h>
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+typedef khronos_intptr_t GLintptr;
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+typedef khronos_ssize_t GLsizeiptr;
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#endif
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#define GL_BUFFER_SIZE 0x8764
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#define GL_BUFFER_USAGE 0x8765
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36
SDL2.spec
36
SDL2.spec
@ -1,25 +1,26 @@
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Name: SDL2
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Name: SDL2
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Version: 2.0.8
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Version: 2.0.12
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Release: 10
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Release: 1
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Summary: Cross-platform multimedia library
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Summary: Cross-platform multimedia library
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License: zlib and MIT
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License: zlib and MIT
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URL: http://www.libsdl.org/
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URL: http://www.libsdl.org/
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Source0: http://www.libsdl.org/release/%{name}-%{version}.tar.gz
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Source0: http://www.libsdl.org/release/%{name}-%{version}.tar.gz
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Source1: SDL_config.h
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Source1: SDL_config.h
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Patch0000: multilib.patch
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Patch0000: multilib.patch
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Patch0001: dynapi.patch
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Patch0001: SDL2-2.0.9-khrplatform.patch
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Patch0002: CVE-2019-13616.patch
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BuildRequires: alsa-lib-devel audiofile-devel mesa-libGL-devel
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BuildRequires: alsa-lib-devel audiofile-devel mesa-libGL-devel
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BuildRequires: mesa-libGLU-devel mesa-libEGL-devel libglvnd-devel
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BuildRequires: mesa-libGLU-devel mesa-libEGL-devel libglvnd-devel
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BuildRequires: libXext-devel libX11-devel libXi-devel libXrandr-devel
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BuildRequires: libXext-devel libX11-devel libXi-devel libXrandr-devel
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BuildRequires: libXrender-devel libXScrnSaver-devel libusb-devel
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BuildRequires: libXrender-devel libXScrnSaver-devel libusb-devel
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BuildRequires: libXinerama-devel libXcursor-devel systemd-devel
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BuildRequires: libXinerama-devel libXcursor-devel systemd-devel
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BuildRequires: pkgconfig(libpulse-simple)
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BuildRequires: pkgconfig(libpulse-simple) pkgconfig(jack)
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BuildRequires: pkgconfig(dbus-1) pkgconfig(ibus-1.0)
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BuildRequires: pkgconfig(dbus-1) pkgconfig(ibus-1.0)
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BuildRequires: pkgconfig(wayland-client) pkgconfig(wayland-egl)
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BuildRequires: pkgconfig(wayland-client) pkgconfig(wayland-egl)
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BuildRequires: pkgconfig(wayland-cursor) pkgconfig(wayland-protocols)
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BuildRequires: pkgconfig(wayland-cursor) pkgconfig(wayland-protocols)
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BuildRequires: pkgconfig(wayland-scanner) pkgconfig(xkbcommon)
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BuildRequires: pkgconfig(wayland-scanner) pkgconfig(xkbcommon)
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BuildRequires: vulkan-devel mesa-libgbm-devel libdrm-devel
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BuildRequires: vulkan-devel mesa-libgbm-devel libdrm-devel
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%description
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%description
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Simple DirectMedia Layer (SDL) is a cross-platform multimedia library designed
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Simple DirectMedia Layer (SDL) is a cross-platform multimedia library designed
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to provide fast access to the graphics frame buffer and audio device.
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to provide fast access to the graphics frame buffer and audio device.
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@ -37,9 +38,15 @@ to provide fast access to the graphics frame buffer and audio device. This
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package provides the libraries, include files, and other resources needed for
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package provides the libraries, include files, and other resources needed for
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developing SDL applications.
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developing SDL applications.
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%package static
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Summary: Static libraries for SDL2
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%description static
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Static libraries for SDL2.
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%prep
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%prep
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%autosetup -p1
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%autosetup -p1
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sed -i -e 's/.*AM_PATH_ESD.*//' configure.in
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sed -i -e 's/.*AM_PATH_ESD.*//' configure.ac
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sed -i -e 's/\r//g' TODO.txt README.txt WhatsNew.txt BUGS.txt COPYING.txt CREDITS.txt README-SDL.txt
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sed -i -e 's/\r//g' TODO.txt README.txt WhatsNew.txt BUGS.txt COPYING.txt CREDITS.txt README-SDL.txt
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%build
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%build
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@ -51,31 +58,40 @@ sed -i -e 's/\r//g' TODO.txt README.txt WhatsNew.txt BUGS.txt COPYING.txt CREDIT
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--enable-video-vulkan --enable-sse2=no \
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--enable-video-vulkan --enable-sse2=no \
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--enable-sse3=no --disable-rpath \
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--enable-sse3=no --disable-rpath \
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%make_build
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make %{?_smp_mflags}
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%install
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%install
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%make_install
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%make_install
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mv %{buildroot}%{_includedir}/SDL2/SDL_config.h %{buildroot}%{_includedir}/SDL2/SDL_config-%{_arch}.h
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mv %{buildroot}%{_includedir}/SDL2/SDL_config.h %{buildroot}%{_includedir}/SDL2/SDL_config-%{_arch}.h
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install -pm 0644 %{SOURCE1} %{buildroot}%{_includedir}/SDL2/SDL_config.h
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install -pm 0644 %{SOURCE1} %{buildroot}%{_includedir}/SDL2/SDL_config.h
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rm -vf %{buildroot}%{_libdir}/*.la
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%ldconfig_scriptlets
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%files
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%files
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%license COPYING.txt
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%license COPYING.txt
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%doc BUGS.txt CREDITS.txt README-SDL.txt
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%doc BUGS.txt CREDITS.txt README-SDL.txt
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%{_libdir}/lib*.so.*
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%{_libdir}/lib*.so.*
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%exclude %{_libdir}/*.la
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%files devel
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%files devel
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%license COPYING.txt
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%doc README.txt TODO.txt WhatsNew.txt
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%doc README.txt TODO.txt WhatsNew.txt
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%{_bindir}/*-config
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%{_bindir}/*-config
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%{_libdir}/lib*.so
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%{_libdir}/lib*.so
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%{_libdir}/lib*.a
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%{_libdir}/pkgconfig/sdl2.pc
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%{_libdir}/pkgconfig/sdl2.pc
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%{_libdir}/cmake/SDL2/
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%{_libdir}/cmake/SDL2/
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%{_includedir}/SDL2
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%{_includedir}/SDL2
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%{_datadir}/aclocal/*
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%{_datadir}/aclocal/*
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%files static
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%license COPYING.txt
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%{_libdir}/lib*.a
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%changelog
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%changelog
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* Mon Nov 16 2020 Zhiyi Weng <zhiyi@iscas.ac.cn> - 2.0.12-1
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- Update to 2.0.12
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* Wed Aug 6 2020 xinghe<xinghe1@huawei.com> - 2.0.8-10
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* Wed Aug 6 2020 xinghe<xinghe1@huawei.com> - 2.0.8-10
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- Type:bugfix
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- Type:bugfix
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- ID:NA
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- ID:NA
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84
dynapi.patch
84
dynapi.patch
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# HG changeset patch
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# User Ryan C. Gordon <icculus@icculus.org>
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# Date 1526575846 14400
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# Node ID 7babfecee045fac18d95e5936fede534ca54ed24
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# Parent 9e46f3dd75fd2e85e0e3ebb8a77329bc74a16e70
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dynapi: don't let system loader resolve the initializer to the wrong version.
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Fixes problems launching Firewatch on Linux (which statically links SDL but
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also dynamically loads a system-wide copy from a plugin shared library) with
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a newer SDL build.
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diff -r 9e46f3dd75fd -r 7babfecee045 src/dynapi/SDL_dynapi.c
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--- a/src/dynapi/SDL_dynapi.c Fri May 11 09:37:00 2018 +0300
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+++ b/src/dynapi/SDL_dynapi.c Thu May 17 12:50:46 2018 -0400
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@@ -167,15 +167,10 @@
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#error Write me.
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#endif
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-
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-
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-/* Here's the exported entry point that fills in the jump table. */
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-/* Use specific types when an "int" might suffice to keep this sane. */
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-typedef Sint32 (SDLCALL *SDL_DYNAPI_ENTRYFN)(Uint32 apiver, void *table, Uint32 tablesize);
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-extern DECLSPEC Sint32 SDLCALL SDL_DYNAPI_entry(Uint32, void *, Uint32);
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-
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-Sint32
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-SDL_DYNAPI_entry(Uint32 apiver, void *table, Uint32 tablesize)
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+/* we make this a static function so we can call the correct one without the
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+ system's dynamic linker resolving to the wrong version of this. */
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+static Sint32
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+initialize_jumptable(Uint32 apiver, void *table, Uint32 tablesize)
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{
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SDL_DYNAPI_jump_table *output_jump_table = (SDL_DYNAPI_jump_table *) table;
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@@ -202,6 +197,18 @@
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}
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+/* Here's the exported entry point that fills in the jump table. */
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+/* Use specific types when an "int" might suffice to keep this sane. */
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+typedef Sint32 (SDLCALL *SDL_DYNAPI_ENTRYFN)(Uint32 apiver, void *table, Uint32 tablesize);
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+extern DECLSPEC Sint32 SDLCALL SDL_DYNAPI_entry(Uint32, void *, Uint32);
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+
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+Sint32
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+SDL_DYNAPI_entry(Uint32 apiver, void *table, Uint32 tablesize)
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+{
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+ return initialize_jumptable(apiver, table, tablesize);
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+}
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+
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+
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/* Obviously we can't use SDL_LoadObject() to load SDL. :) */
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/* Also obviously, we never close the loaded library. */
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#if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__)
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@@ -260,7 +267,7 @@
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SDL_InitDynamicAPILocked(void)
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{
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const char *libname = SDL_getenv_REAL("SDL_DYNAMIC_API");
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- SDL_DYNAPI_ENTRYFN entry = SDL_DYNAPI_entry; /* funcs from here by default. */
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+ SDL_DYNAPI_ENTRYFN entry = NULL; /* funcs from here by default. */
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if (libname) {
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entry = (SDL_DYNAPI_ENTRYFN) get_sdlapi_entry(libname, "SDL_DYNAPI_entry");
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@@ -268,16 +275,15 @@
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/* !!! FIXME: fail to startup here instead? */
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/* !!! FIXME: definitely warn user. */
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/* Just fill in the function pointers from this library. */
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- entry = SDL_DYNAPI_entry;
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}
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}
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- if (entry(SDL_DYNAPI_VERSION, &jump_table, sizeof (jump_table)) < 0) {
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+ if (!entry || (entry(SDL_DYNAPI_VERSION, &jump_table, sizeof (jump_table)) < 0)) {
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/* !!! FIXME: fail to startup here instead? */
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/* !!! FIXME: definitely warn user. */
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/* Just fill in the function pointers from this library. */
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- if (entry != SDL_DYNAPI_entry) {
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- if (!SDL_DYNAPI_entry(SDL_DYNAPI_VERSION, &jump_table, sizeof (jump_table))) {
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+ if (!entry) {
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+ if (!initialize_jumptable(SDL_DYNAPI_VERSION, &jump_table, sizeof (jump_table))) {
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/* !!! FIXME: now we're screwed. Should definitely abort now. */
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}
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}
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