Update to 2.0.12

This commit is contained in:
zhiyi 2020-11-17 15:43:32 +08:00
parent a68f84a933
commit 90c574b5e8
6 changed files with 41 additions and 117 deletions

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@ -1,23 +0,0 @@
# HG changeset patch
# User Sam Lantinga <slouken@libsdl.org>
# Date 1564509600 25200
# Node ID e7ba650a643ad88dd8545511a18af1c9dcdfa2da
# Parent b810b78d32cc41a2384d0f14746ae889d443ffa7
Fixed bug 4538 - validate image size when loading BMP files
diff -r b810b78d32cc -r e7ba650a643a src/video/SDL_bmp.c
--- a/src/video/SDL_bmp.c Thu Jul 25 08:05:13 2019 -0500
+++ b/src/video/SDL_bmp.c Tue Jul 30 11:00:00 2019 -0700
@@ -226,6 +226,11 @@
SDL_RWseek(src, (biSize - headerSize), RW_SEEK_CUR);
}
}
+ if (biWidth <= 0 || biHeight == 0) {
+ SDL_SetError("BMP file with bad dimensions (%dx%d)", biWidth, biHeight);
+ was_error = SDL_TRUE;
+ goto done;
+ }
if (biHeight < 0) {
topDown = SDL_TRUE;
biHeight = -biHeight;

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SDL2-2.0.12.tar.gz Normal file

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@ -0,0 +1,15 @@
diff -up SDL2-2.0.9/include/SDL_opengl_glext.h.khrplatform SDL2-2.0.9/include/SDL_opengl_glext.h
--- SDL2-2.0.9/include/SDL_opengl_glext.h.khrplatform 2019-02-15 20:22:39.173773779 -0500
+++ SDL2-2.0.9/include/SDL_opengl_glext.h 2019-02-15 20:22:58.176399330 -0500
@@ -469,8 +469,9 @@ GLAPI void APIENTRY glBlendEquation (GLe
typedef long GLsizeiptr;
typedef long GLintptr;
#else
-typedef ptrdiff_t GLsizeiptr;
-typedef ptrdiff_t GLintptr;
+#include <KHR/khrplatform.h>
+typedef khronos_intptr_t GLintptr;
+typedef khronos_ssize_t GLsizeiptr;
#endif
#define GL_BUFFER_SIZE 0x8764
#define GL_BUFFER_USAGE 0x8765

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@ -1,25 +1,26 @@
Name: SDL2
Version: 2.0.8
Release: 10
Version: 2.0.12
Release: 1
Summary: Cross-platform multimedia library
License: zlib and MIT
URL: http://www.libsdl.org/
Source0: http://www.libsdl.org/release/%{name}-%{version}.tar.gz
Source1: SDL_config.h
Patch0000: multilib.patch
Patch0001: dynapi.patch
Patch0002: CVE-2019-13616.patch
Patch0001: SDL2-2.0.9-khrplatform.patch
BuildRequires: alsa-lib-devel audiofile-devel mesa-libGL-devel
BuildRequires: mesa-libGLU-devel mesa-libEGL-devel libglvnd-devel
BuildRequires: libXext-devel libX11-devel libXi-devel libXrandr-devel
BuildRequires: libXrender-devel libXScrnSaver-devel libusb-devel
BuildRequires: libXinerama-devel libXcursor-devel systemd-devel
BuildRequires: pkgconfig(libpulse-simple)
BuildRequires: pkgconfig(libpulse-simple) pkgconfig(jack)
BuildRequires: pkgconfig(dbus-1) pkgconfig(ibus-1.0)
BuildRequires: pkgconfig(wayland-client) pkgconfig(wayland-egl)
BuildRequires: pkgconfig(wayland-cursor) pkgconfig(wayland-protocols)
BuildRequires: pkgconfig(wayland-scanner) pkgconfig(xkbcommon)
BuildRequires: vulkan-devel mesa-libgbm-devel libdrm-devel
%description
Simple DirectMedia Layer (SDL) is a cross-platform multimedia library designed
to provide fast access to the graphics frame buffer and audio device.
@ -37,9 +38,15 @@ to provide fast access to the graphics frame buffer and audio device. This
package provides the libraries, include files, and other resources needed for
developing SDL applications.
%package static
Summary: Static libraries for SDL2
%description static
Static libraries for SDL2.
%prep
%autosetup -p1
sed -i -e 's/.*AM_PATH_ESD.*//' configure.in
sed -i -e 's/.*AM_PATH_ESD.*//' configure.ac
sed -i -e 's/\r//g' TODO.txt README.txt WhatsNew.txt BUGS.txt COPYING.txt CREDITS.txt README-SDL.txt
%build
@ -51,31 +58,40 @@ sed -i -e 's/\r//g' TODO.txt README.txt WhatsNew.txt BUGS.txt COPYING.txt CREDIT
--enable-video-vulkan --enable-sse2=no \
--enable-sse3=no --disable-rpath \
%make_build
make %{?_smp_mflags}
%install
%make_install
mv %{buildroot}%{_includedir}/SDL2/SDL_config.h %{buildroot}%{_includedir}/SDL2/SDL_config-%{_arch}.h
install -pm 0644 %{SOURCE1} %{buildroot}%{_includedir}/SDL2/SDL_config.h
rm -vf %{buildroot}%{_libdir}/*.la
%ldconfig_scriptlets
%files
%license COPYING.txt
%doc BUGS.txt CREDITS.txt README-SDL.txt
%{_libdir}/lib*.so.*
%exclude %{_libdir}/*.la
%files devel
%license COPYING.txt
%doc README.txt TODO.txt WhatsNew.txt
%{_bindir}/*-config
%{_libdir}/lib*.so
%{_libdir}/lib*.a
%{_libdir}/pkgconfig/sdl2.pc
%{_libdir}/cmake/SDL2/
%{_includedir}/SDL2
%{_datadir}/aclocal/*
%files static
%license COPYING.txt
%{_libdir}/lib*.a
%changelog
* Mon Nov 16 2020 Zhiyi Weng <zhiyi@iscas.ac.cn> - 2.0.12-1
- Update to 2.0.12
* Wed Aug 6 2020 xinghe<xinghe1@huawei.com> - 2.0.8-10
- Type:bugfix
- ID:NA

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@ -1,84 +0,0 @@
# HG changeset patch
# User Ryan C. Gordon <icculus@icculus.org>
# Date 1526575846 14400
# Node ID 7babfecee045fac18d95e5936fede534ca54ed24
# Parent 9e46f3dd75fd2e85e0e3ebb8a77329bc74a16e70
dynapi: don't let system loader resolve the initializer to the wrong version.
Fixes problems launching Firewatch on Linux (which statically links SDL but
also dynamically loads a system-wide copy from a plugin shared library) with
a newer SDL build.
diff -r 9e46f3dd75fd -r 7babfecee045 src/dynapi/SDL_dynapi.c
--- a/src/dynapi/SDL_dynapi.c Fri May 11 09:37:00 2018 +0300
+++ b/src/dynapi/SDL_dynapi.c Thu May 17 12:50:46 2018 -0400
@@ -167,15 +167,10 @@
#error Write me.
#endif
-
-
-/* Here's the exported entry point that fills in the jump table. */
-/* Use specific types when an "int" might suffice to keep this sane. */
-typedef Sint32 (SDLCALL *SDL_DYNAPI_ENTRYFN)(Uint32 apiver, void *table, Uint32 tablesize);
-extern DECLSPEC Sint32 SDLCALL SDL_DYNAPI_entry(Uint32, void *, Uint32);
-
-Sint32
-SDL_DYNAPI_entry(Uint32 apiver, void *table, Uint32 tablesize)
+/* we make this a static function so we can call the correct one without the
+ system's dynamic linker resolving to the wrong version of this. */
+static Sint32
+initialize_jumptable(Uint32 apiver, void *table, Uint32 tablesize)
{
SDL_DYNAPI_jump_table *output_jump_table = (SDL_DYNAPI_jump_table *) table;
@@ -202,6 +197,18 @@
}
+/* Here's the exported entry point that fills in the jump table. */
+/* Use specific types when an "int" might suffice to keep this sane. */
+typedef Sint32 (SDLCALL *SDL_DYNAPI_ENTRYFN)(Uint32 apiver, void *table, Uint32 tablesize);
+extern DECLSPEC Sint32 SDLCALL SDL_DYNAPI_entry(Uint32, void *, Uint32);
+
+Sint32
+SDL_DYNAPI_entry(Uint32 apiver, void *table, Uint32 tablesize)
+{
+ return initialize_jumptable(apiver, table, tablesize);
+}
+
+
/* Obviously we can't use SDL_LoadObject() to load SDL. :) */
/* Also obviously, we never close the loaded library. */
#if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__)
@@ -260,7 +267,7 @@
SDL_InitDynamicAPILocked(void)
{
const char *libname = SDL_getenv_REAL("SDL_DYNAMIC_API");
- SDL_DYNAPI_ENTRYFN entry = SDL_DYNAPI_entry; /* funcs from here by default. */
+ SDL_DYNAPI_ENTRYFN entry = NULL; /* funcs from here by default. */
if (libname) {
entry = (SDL_DYNAPI_ENTRYFN) get_sdlapi_entry(libname, "SDL_DYNAPI_entry");
@@ -268,16 +275,15 @@
/* !!! FIXME: fail to startup here instead? */
/* !!! FIXME: definitely warn user. */
/* Just fill in the function pointers from this library. */
- entry = SDL_DYNAPI_entry;
}
}
- if (entry(SDL_DYNAPI_VERSION, &jump_table, sizeof (jump_table)) < 0) {
+ if (!entry || (entry(SDL_DYNAPI_VERSION, &jump_table, sizeof (jump_table)) < 0)) {
/* !!! FIXME: fail to startup here instead? */
/* !!! FIXME: definitely warn user. */
/* Just fill in the function pointers from this library. */
- if (entry != SDL_DYNAPI_entry) {
- if (!SDL_DYNAPI_entry(SDL_DYNAPI_VERSION, &jump_table, sizeof (jump_table))) {
+ if (!entry) {
+ if (!initialize_jumptable(SDL_DYNAPI_VERSION, &jump_table, sizeof (jump_table))) {
/* !!! FIXME: now we're screwed. Should definitely abort now. */
}
}