From 1de95e97ef65632a88e08b6184bd9d1ceba7ec2f Mon Sep 17 00:00:00 2001 From: Roberto Ierusalimschy Date: Fri, 10 Dec 2021 10:53:54 -0300 Subject: [PATCH] Bug: Lua stack still active when closing a state --- src/lstate.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lstate.c b/src/lstate.c index c5e3b43..38da773 100644 --- a/src/lstate.c +++ b/src/lstate.c @@ -271,6 +271,7 @@ static void close_state (lua_State *L) { if (!completestate(g)) /* closing a partially built state? */ luaC_freeallobjects(L); /* jucst collect its objects */ else { /* closing a fully built state */ + L->ci = &L->base_ci; /* unwind CallInfo list */ luaD_closeprotected(L, 1, LUA_OK); /* close all upvalues */ luaC_freeallobjects(L); /* collect all objects */ luai_userstateclose(L); -- 1.8.3.1