update code

This commit is contained in:
zhuchunyi 2019-11-06 19:07:00 +08:00
parent 2196a5ce60
commit e664047195

View File

@ -2,7 +2,7 @@
Name: fltk Name: fltk
Version: 1.3.4 Version: 1.3.4
Release: 8 Release: 9
Summary: C++ user interface toolkit Summary: C++ user interface toolkit
License: LGPLv2+ with exceptions License: LGPLv2+ with exceptions
URL: http://www.fltk.org/ URL: http://www.fltk.org/
@ -15,8 +15,8 @@ Patch0001: fltk-1.3.4-fltk_config.patch
#PATCH-FIX-https://bugzilla.redhat.com/ #PATCH-FIX-https://bugzilla.redhat.com/
Patch0002: fltk-1.3.4-x-fluid_mimetype.patch Patch0002: fltk-1.3.4-x-fluid_mimetype.patch
Provides: %{name}-static %{name}-fluid Provides: %{name}-fluid = %{version}-%{release}
Obsoletes: %{name}-static %{name}-fluid Obsoletes: %{name}-fluid < %{version}-%{release}
BuildRequires: gcc-c++ desktop-file-utils libjpeg-devel pkgconfig(libpng) pkgconfig(gl) pkgconfig(glu) pkgconfig(ice) BuildRequires: gcc-c++ desktop-file-utils libjpeg-devel pkgconfig(libpng) pkgconfig(gl) pkgconfig(glu) pkgconfig(ice)
BuildRequires: pkgconfig(sm) pkgconfig(xext) pkgconfig(xinerama) pkgconfig(xft) pkgconfig(xt) pkgconfig(x11) BuildRequires: pkgconfig(sm) pkgconfig(xext) pkgconfig(xinerama) pkgconfig(xft) pkgconfig(xt) pkgconfig(x11)
@ -30,6 +30,8 @@ the bloat, and supports 3D graphics via OpenGL and its built-in GLUT emulation.
Summary: Development files for %{name} Summary: Development files for %{name}
Requires: %{name}%{?_isa} = %{version}-%{release} libstdc++-devel pkgconfig(gl) pkgconfig(glu) Requires: %{name}%{?_isa} = %{version}-%{release} libstdc++-devel pkgconfig(gl) pkgconfig(glu)
Requires: pkgconfig(ice) pkgconfig(sm) pkgconfig(xft) pkgconfig(xt) pkgconfig(x11) Requires: pkgconfig(ice) pkgconfig(sm) pkgconfig(xft) pkgconfig(xt) pkgconfig(x11)
Provides: %{name}-static = %{version}-%{release}
Obsoletes: %{name}-static < %{version}-%{release}
%description devel %description devel
@ -38,13 +40,7 @@ Microsoft(r) Windows(r), and MacOS(r) X. FLTK provides modern GUI functionality
graphics via OpenGL(r) and its built-in GLUT emulation. It was originally developed by Mr. Bill Spitzak and is graphics via OpenGL(r) and its built-in GLUT emulation. It was originally developed by Mr. Bill Spitzak and is
currently maintained by a small group of developers across the world with a central repository currently maintained by a small group of developers across the world with a central repository
%package help %package_help
Summary: Documents for autogen
Buildarch: noarch
Requires: man
%description help
Man pages and other related documents.
%prep %prep
%autosetup -n %{name}-%{version}-1 -p1 %autosetup -n %{name}-%{version}-1 -p1
@ -96,27 +92,35 @@ desktop-file-validate $RPM_BUILD_ROOT%{_datadir}/applications/fluid.desktop
%postun -p /sbin/ldconfig %postun -p /sbin/ldconfig
%files %files
%doc ANNOUNCEMENT CHANGES CREDITS README %defattr(-,root,root)
%license COPYING %license COPYING
%{_libdir}/*.so.*
%{_bindir}/fluid %{_bindir}/fluid
%{_datadir}/applications/fluid.desktop %{_libdir}/*.so.*
%{_datadir}/icons/hicolor/*/*/* %{_datadir}/icons/hicolor/*/*/*
%{_datadir}/applications/fluid.desktop
%files devel %files devel
%defattr(-,root,root)
%{_bindir}/fltk-config %{_bindir}/fltk-config
%{?arch:%{_bindir}/fltk-config-%{arch}} %{?arch:%{_bindir}/fltk-config-%{arch}}
%{_libdir}/*.a
%{_libdir}/*.so
%{_includedir}/FL/ %{_includedir}/FL/
%{_includedir}/Fl %{_includedir}/Fl
%{_libdir}/*.so
%{_libdir}/*.a
%files help %files help
%defattr(-,root,root)
%doc README* ANNOUNCEMENT CHANGES* CREDITS __docs/*
%{_mandir}/man1/fltk-config.1* %{_mandir}/man1/fltk-config.1*
%{_mandir}/man3/fltk.3* %{_mandir}/man3/fltk.3*
%{_mandir}/man1/fluid.1* %{_mandir}/man1/fluid.1*
%doc __docs/*
%changelog %changelog
* Thu Oct 31 2019 openEuler Buildteam <buildteam@openeuler.org> - 1.3.4-9
- Type:bugfix
- Id:NA
- SUG:NA
- DESC:modify the static package
* Wed Sep 11 2019 openEuler jimmy<dukaitian@huawei.com> - 1.3.4-8 * Wed Sep 11 2019 openEuler jimmy<dukaitian@huawei.com> - 1.3.4-8
- Package init jimmy - Package init jimmy