fix CVE-2025-3015 CVE-2025-3016
(cherry picked from commit 3eac85125b760dd4c29f3f42da5882919720f99e)
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26
CVE-2025-3015.patch
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26
CVE-2025-3015.patch
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From 7c705fde418d68cca4e8eff56be01b2617b0d6fe Mon Sep 17 00:00:00 2001
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From: Kim Kulling <kimkulling@users.noreply.github.com>
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Date: Wed, 12 Mar 2025 21:12:02 +0100
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Subject: [PATCH] ASE: Fix possible out of bound access. (#6045)
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---
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code/AssetLib/ASE/ASELoader.cpp | 4 ++++
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1 file changed, 4 insertions(+)
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diff --git a/code/AssetLib/ASE/ASELoader.cpp b/code/AssetLib/ASE/ASELoader.cpp
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index 4617c9e..a622bb0 100644
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--- a/code/AssetLib/ASE/ASELoader.cpp
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+++ b/code/AssetLib/ASE/ASELoader.cpp
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@@ -730,6 +730,10 @@ void ASEImporter::BuildUniqueRepresentation(ASE::Mesh &mesh) {
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unsigned int iCurrent = 0, fi = 0;
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for (std::vector<ASE::Face>::iterator i = mesh.mFaces.begin(); i != mesh.mFaces.end(); ++i, ++fi) {
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for (unsigned int n = 0; n < 3; ++n, ++iCurrent) {
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+ const uint32_t curIndex = (*i).mIndices[n];
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+ if (curIndex >= mesh.mPositions.size()) {
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+ throw DeadlyImportError("ASE: Invalid vertex index in face ", fi, ".");
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+ }
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mPositions[iCurrent] = mesh.mPositions[(*i).mIndices[n]];
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// add texture coordinates
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--
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2.46.0
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38
CVE-2025-3016.patch
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38
CVE-2025-3016.patch
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From 5d2a7482312db2e866439a8c05a07ce1e718bed1 Mon Sep 17 00:00:00 2001
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From: Kim Kulling <kimkulling@users.noreply.github.com>
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Date: Wed, 12 Mar 2025 21:29:33 +0100
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Subject: [PATCH] MDL: Limit max texture sizes
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- closes https://github.com/assimp/assimp/issues/6022
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---
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code/AssetLib/MDL/MDLMaterialLoader.cpp | 7 +++++++
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1 file changed, 7 insertions(+)
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diff --git a/code/AssetLib/MDL/MDLMaterialLoader.cpp b/code/AssetLib/MDL/MDLMaterialLoader.cpp
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index 3d39fa6..1bff785 100644
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--- a/code/AssetLib/MDL/MDLMaterialLoader.cpp
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+++ b/code/AssetLib/MDL/MDLMaterialLoader.cpp
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@@ -210,6 +210,8 @@ void MDLImporter::CreateTexture_3DGS_MDL4(const unsigned char *szData,
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return;
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}
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+static const uint32_t MaxTextureSize = 4096;
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+
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// ------------------------------------------------------------------------------------------------
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// Load color data of a texture and convert it to our output format
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void MDLImporter::ParseTextureColorData(const unsigned char *szData,
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@@ -220,6 +222,11 @@ void MDLImporter::ParseTextureColorData(const unsigned char *szData,
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// allocate storage for the texture image
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if (do_read) {
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+ // check for max texture sizes
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+ if (pcNew->mWidth > MaxTextureSize || pcNew->mHeight > MaxTextureSize) {
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+ throw DeadlyImportError("Invalid MDL file. A texture is too big.");
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+ }
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+
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if(pcNew->mWidth != 0 && pcNew->mHeight > UINT_MAX/pcNew->mWidth) {
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throw DeadlyImportError("Invalid MDL file. A texture is too big.");
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}
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--
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2.46.0
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10
assimp.spec
10
assimp.spec
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Name: assimp
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Version: 5.3.1
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Release: 7
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Release: 8
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Summary: Library to load and process various 3D model formats into applications.
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License: BSD and MIT and LGPL-2.1 and LGPL-2.0 and GPL-2.0 and LGPL-3.0 and GPL-3.0
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URL: http://www.assimp.org/
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@ -21,6 +21,8 @@ Patch06: CVE-2024-48424.patch
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Patch07: CVE-2024-53425-pre-Fix-Add-check-for-invalid-input-argument.patch
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Patch08: CVE-2024-53425.patch
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Patch09: CVE-2025-2151.patch
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Patch10: CVE-2025-3015.patch
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Patch11: CVE-2025-3016.patch
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BuildRequires: gcc-c++ boost-devel cmake dos2unix irrlicht-devel irrXML-devel
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BuildRequires: doxygen poly2tri-devel gtest-devel pkgconfig(zziplib)
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@ -100,6 +102,12 @@ install -m 0644 port/PyAssimp/pyassimp/*.py %{buildroot}%{python3_sitelib}/pyass
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%{python3_sitelib}/pyassimp
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%changelog
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* Tue Apr 1 2025 changtao <changtao@kylinos.cn> - 5.3.1-8
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- Type:CVE
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- CVE:CVE-2025-3015 CVE-2025-3016
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- SUG:NA
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- DESC:fix CVE-2025-3015 CVE-2025-3016
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* Thu Mar 20 2025 wangkai <13474090681@163.com> - 5.3.1-7
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- Fix CVE-2025-2151
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